

From what I can tell the only thing that’s been added is playable child characters, who are no different from the adult characters except for they can perform fewer functions (they can’t clear rubble, pick locks, etc).

New groups of survivors are available to play as (I played as a father and his daughter for my playthrough) and while the additions are interesting… I don’t really see the expansion being worth 10 bucks. The developers wanted to stress the way children are affected in wartime survival situations, and I suppose they have also succeeded.sort of. The purpose of this expansion was to expand the repertoire of characters by adding in children, since in the base game the only playable characters were adults. This expansion pack costs $9.99 (compared to the $19.99 for the base game). Now, let’s talk about The Little Ones, the first official DLC for This War of Mine. These developers wanted you to feel the horror that wartime refugees feel everyday, trying to survive in combat zones on minimal (if any) supplies. The gameplay is a bit clunky, since it is entirely point-and-click and you’re sometimes controlling several characters, but the gameplay isn’t really the focus here. So there you have it - an emotionally intense survival sim where every decision you make is heavily weighted. If not comforted by other survivors, your character will even eventually hang themselves. I didn’t know what to do except run away with the stuff I found.ĭecisions like these hang around your characters, causing them to become depressed and even verbally lament their actions later. Then the deceased’s wife appeared - mourning how I had just murdered her husband in cold blood. Defending myself, I had my character beat the attacker with a shovel, to death. For example, one of my characters was searching for supplies when he was attacked by the resident of the house he was in. Every choice you make affects your characters a great deal. Tough decisions arise, like who to feed if the food supply is low, who gets the bed if there’s only one, and whether killing fellow civilians in town is justified if you need their supplies. So, the game operates on a day/night system, where during the day you craft and cook and at night you send survivors out to forage for goods. The catch here is that during the day, snipers prevent you from leaving your house. Once the house is dry of goods though, you have to start searching other buildings. You can make them craft things like chairs, beds, and shovels, or make them forage the house for supplies. Your characters start off in an old abandoned building, waiting for your instruction. However, as you can imagine, the tone is much darker. It actually plays very similarly to The Sims, in that you have a group of characters you control at once, instructing them to do things like cook and eat. This War of Mine, developed by 11 bit studios, is a war simulation game that has you playing as survivors and refugees of war, rather than the soldiers on the frontlines.
